Tabletop Shuffleboard

can you get closest to the edge without falling off?
Two coins (quarters work great, but any coin will do!)
A smooth surface, such as a table (be sure that things will slide easily without scratching it!)
Tape (blue painter's tape is best)
Pen and paper for scorekeeping

1. Clear off your smooth surface; you'll want plenty of room to play!
2. Mark a "starting line" with tape. This is the line that players are not allowed to cross! Be sure that your tape is not damaging to your surface before you tape down your lines.
3. Hand each player one of the same coin. Quarters work great, but you can also try pennies, nickels, dimes, even foreign currency!
4. Get your pen and paper ready to keep score.

How to Play

The object of this game is to get your coin the closest to the edge of your tabletop without going over. Players try to beat each other's distances, while still keeping in bounds!
1. Choose a player to go first. That player places their coin flat on the surface and slides the coin forward.
2. Their hand is not allowed to go past your taped starting line!
3. After noting the distance of the first player's coin, the second player slides their coin forward.
4. Whoever's coin went the farthest, wins a point!
5. If your coin goes over the edge, you lose a point.
6. If your coin "bumps" your opponent's coin and sends it over the edge, your opponent loses ALL their points!
7. Keep playing until someone reaches the best of three, best of five, best of ten, etc.


1. Test out different coins. Have one person use a quarter, and one person use a penny. Does the quarter or penny go farther?


1. Be sure that your tape does not damage your surface, and that your coins do not scratch it.
2. In case of disputes when identical coins are used, mark coins with players' initials with a Sharpie. Be sure to let them dry before playing!

Activity Length
5 - 15 minutes
Competitive (has winners and losers)
Easy peasy (fun and simple)
Mess Factor
Clean and tidy
Noise Level
Number of Players
3 to 4
Prep Time
5 minutes or less
Space Needed
Small (a clearable open space the size of a 1-car garage)
Team Division
Every man for himself (individual players)