1. 1 less spoon than players (e.g., if you have 10 players, you need 9 spoons)
  2. Strange objects to hide around the room (if you can have 2 of each item, one to hide, one to show to the players, that's ideal); as many items as number of rounds you wish to play
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1. Before your guests arrive, hide all the objects within the room. The objects should be partially, if not entirely, visible (meaning they cannot be hidden fully behind a drape or in a drawer).
2. Keep the second set of matching items (or photos of the items, or very solid descriptions of the items) in a bag, box, or container.
3. Place all the spoons on a centrally located table or surface. This needs to be accessible to everyone in the room.
4. Once the room is set, invite your guests into the room.

How to Play: 

The leader explains the rules:
1. An item is hidden in the room.
2. All of the players will be shown the item at the same time. This is done by either pulling the copy of the item from the container, showing a picture of the item, or describing the item in detail.
3. Explain that the item is in plain sight, not inside or under anything, so there is no need to open drawers, etc.
4. Once the item has been revealed, the players may begin looking for the item.
5. Once a player has spied the object, they may walk to the table and retrieve a spoon. (They want to do so as secretly as they can!)
6. If another player sees the first player removing the spoon, they may secretly remove a spoon as well.
7. Play continues until all the spoons been removed from the table. One player will be left without a spoon; this player must perform a trick or complete a challenge devised by the group.
8. Play as many rounds as you like.


1. If you wish, a player can "challenge" the first spoon retriever (Player 1) like so:
If challenged, Player 1 must go to the leader and whisper the location of the item (proving that he/she knows where the item is). If Player 1 reveals the correct location, then the challenging player is out, the round is finished, and the challenger must do a funny trick thought up by the group. If Player 1 was bluffing and does not know the actual location of the object, their spoon is returned to the table and they go to "jail." The game continues as normal, with players trying to spy the object. Once everyone has a spoon, Player 1 is given a very hard task or challenge before being released from jail.
2. Instead of using spoons, have players sit down in a chair when they spy the object. Like musical chairs, the one without a chair must do the trick.
3. Have a jar filled with slips of paper listing funny tricks and challenges. Have the losers choose their challenge from the jar.


1. The harder the items are to find, the better! However, make sure they are visible.
2. Make sure the table with the spoons is free from obstructions. As soon as players realize that the spoons are disappearing, there will be a mad dash to get a spoon.
3. Make a list of silly challenges or tricks that the losers must perform, just in case your group has trouble coming up with something.Suggested Challenges
A. Sing "I'm a little teapot" complete with movements
B. Hold your tongue and sing the "ABC" song
C. Select two other players to dance the "can-can"
D. Turn one article of your clothing inside out
E. Speak in rhyme for 1 minute straight
F. Using a washable marker or lipstick, draw a smiley face on your forehead
G. Blow a raspberry on the stomach of another player
H. Run around, while screaming "I have lost my voice, please help me find it"
I. Perform an interpretive dance while your choice of partners hums a tune.

Activity Length: 
5 - 15 minutes
Either/or (can be played either way)
Easy peasy (fun and simple)
Mess Factor: 
Clean and tidy
Noise Level: 
Number of Players: 
3 to 4
5 to 10
10 to 20
As many as you can handle!
Prep Time: 
5 minutes or less
Team Division: 
Every man for himself (individual players)