Supplies:
  1. Straws
  2. Small candies: marshmallows, M&M's, Reese's Pieces, Skittles, etc. -- they must still be larger than the hole of the straw, though!
  3. Timer
  4. Small bowls or plates (one per player)
  5. Small cups (one for each player)
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Setup: 

1. Place 10-15 small candies into bowls/plates/napkin - 1 for each player.
2. Place bowls around the room or set them up in a long line on a table.
3. Hand each player a straw, and a small cup to store their transferred candies.
4. Game leader sets timer for 2 minutes.

How to Play: 

1. On "Go!" players run to a plate/bowl and begin transferring candies into their cup using the suction power of the straw.
2. NO FINGERS ALLOWED. The players may only use the straw to "suck up" the candies and transfer them.
3. As the clock ticks down, have the leader shout out the time left. When the time runs out, players must stop sucking.
4. Have everyone count the candies in their cups. The one with the most is declared the winner.
5. Any pieces of candy that fall on the floor are eliminated. (Make sure they get picked up right away to avoid a mess!)
6. After the candies have been counted and a winner declared, all the players are allowed to feast on not only the candies in their cups, but the leftover candies in their bowl.

Variations: 

1. Make it a relay race! Break players into teams. Have the first player run up to their team bowl, suck up 5 candies, transfer to cup, then run back to team.
2. Instead of candy, use slips of tissue paper for the relay. Have the players suck up the tissue paper and keep it on their straw all the way back to their team. Papers lost mid-transfer mean that players need to run back for another paper.

Tips: 

1. Mini marshmallows, Skittles, M&M's, and Reese's Pieces (be wary of allergies, though!) work well.
2. Make sure that the candies are large enough that they can not be sucked up and into the straw - things like Nerds DO NOT work.
3. Before beginning the actual game, hand out a few pieces of candy and let players practice picking them up.
4. Some younger children can not get the concept of sucking... help them so they don't become frustrated.
5. Make sure everyone has their own candy source. Often players drool or breathe on the pieces, so to protect against germ transfer it's smart to use separate containers/napkins/etc. for each person.

Activity Length: 
5 - 15 minutes
Age: 
School-age
Tween
Teen
Competitiveness: 
Either/or (can be played either way)
Difficulty: 
Easy peasy (fun and simple)
Indoor/Outdoor: 
Either
Mess Factor: 
Dustpan, please
Noise Level: 
Semi-rambunctious
Number of Players: 
5 to 10
10 to 20
20+
Prep Time: 
5 - 10 minutes
Space Needed: 
Medium (a clearable open space the size of a 2-car garage)
Team Division: 
Every man for himself (individual players)
Teamwork! (divide into teams)